Simon Priet e69a613a37 feat: Created a mini nodeJS server with NewMan for testing without PostMan GUI.
This will mimic a run in a CD/CI environment or docker container.
2021-09-08 14:01:19 +02:00

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[![Build Status](https://travis-ci.org/AndiDittrich/Node.CLI-Progress.svg?branch=master)](https://travis-ci.org/AndiDittrich/Node.CLI-Progress)
[Single Bar](#single-bar-mode) | [Multi Bar](#multi-bar-mode) | [Options](#options-1) | [Examples](examples/) | [Presets](presets/) | [Events](docs/events.md)
CLI-Progress
============
easy to use progress-bar for command-line/terminal applications
![Demo](assets/cli-progress.gif)
![Demo](assets/presets.png)
Install
--------
```bash
$ yarn add cli-progress
$ npm install cli-progress --save
```
Features
--------
* **Simple**, **Robust** and **Easy** to use
* Full customizable output format (constious placeholders are available)
* Single progressbar mode
* Multi progessbar mode
* Custom Bar Characters
* FPS limiter
* ETA calculation based on elapsed time
* Custom Tokens to display additional data (payload) within the bar
* TTY and NOTTY mode
* No callbacks required - designed as pure, external controlled UI widget
* Works in Asynchronous and Synchronous tasks
* Preset/Theme support
* Custom bar formatters (via callback)
Usage
------------
Multiple examples are available e.g. [example.js](https://github.com/AndiDittrich/Node.CLI-Progress/blob/master/examples/example.js) - just try it `$ node example.js`
```js
const cliProgress = require('cli-progress');
// create a new progress bar instance and use shades_classic theme
const bar1 = new cliProgress.SingleBar({}, cliProgress.Presets.shades_classic);
// start the progress bar with a total value of 200 and start value of 0
bar1.start(200, 0);
// update the current value in your application..
bar1.update(100);
// stop the progress bar
bar1.stop();
```
Single Bar Mode
-----------------------------------
![Demo](assets/presets.png)
### Example ###
```js
const cliProgress = require('cli-progress');
// create new progress bar
const b1 = new cliProgress.SingleBar({
format: 'CLI Progress |' + _colors.cyan('{bar}') + '| {percentage}% || {value}/{total} Chunks || Speed: {speed}',
barCompleteChar: '\u2588',
barIncompleteChar: '\u2591',
hideCursor: true
});
// initialize the bar - defining payload token "speed" with the default value "N/A"
b1.start(200, 0, {
speed: "N/A"
});
// update values
b1.increment();
b1.update(20);
// stop the bar
b1.stop();
```
### Constructor ###
Initialize a new Progress bar. An instance can be used **multiple** times! it's not required to re-create it!
```js
const cliProgress = require('cli-progress');
const <instance> = new cliProgress.SingleBar(options:object [, preset:object]);
```
#### Options ####
### ::start() ###
Starts the progress bar and set the total and initial value
```js
<instance>.start(totalValue:int, startValue:int [, payload:object = {}]);
```
### ::update() ###
Sets the current progress value and optionally the payload with values of custom tokens as a second parameter. To update payload only, set currentValue to `null`.
```js
<instance>.update([currentValue:int [, payload:object = {}]]);
// update progress without altering value
<instance>.update([payload:object = {}]);
```
### ::increment() ###
Increases the current progress value by a specified amount (default +1). Update payload optionally
```js
<instance>.increment([delta:int [, payload:object = {}]]);
// delta=1 assumed
<instance>.increment(payload:object = {}]);
```
### ::setTotal() ###
Sets the total progress value while progressbar is active. Especially useful handling dynamic tasks.
```js
<instance>.setTotal(totalValue:int);
```
### ::stop() ###
Stops the progress bar and go to next line
```js
<instance>.stop();
```
### ::updateETA() ###
Force eta calculation update (long running processes) without altering the progress values.
Note: you may want to increase `etaBuffer` size - otherwise it can cause `INF` eta values in case the value didn't changed within the time series.
```js
<instance>.updateETA();
```
Multi Bar Mode
-----------------------------------
![Demo](assets/multibar.png)
### Example ###
```js
const cliProgress = require('cli-progress');
// create new container
const multibar = new cliProgress.MultiBar({
clearOnComplete: false,
hideCursor: true
}, cliProgress.Presets.shades_grey);
// add bars
const b1 = multibar.create(200, 0);
const b2 = multibar.create(1000, 0);
// control bars
b1.increment();
b2.update(20, {filename: "helloworld.txt"});
// stop all bars
multibar.stop();
```
### Constructor ###
Initialize a new multiprogress container. Bars need to be added. The options/presets are used for each single bar!
```js
const cliProgress = require('cli-progress');
const <instance> = new cliProgress.MultiBar(options:object [, preset:object]);
```
### ::create() ###
Adds a new progress bar to the container and starts the bar. Returns regular `SingleBar` object which can be individually controlled.
```js
const <barInstance> = <instance>.create(totalValue:int, startValue:int [, payload:object = {}]);
```
### ::remove() ###
Removes an existing bar from the multi progress container.
```js
<instance>.remove(<barInstance>:object);
```
### ::stop() ###
Stops the all progress bars
```js
<instance>.stop();
```
Options
-----------------------------------
The following options can be changed
- `format` (type:string|function) - progress bar output format @see format section
- `fps` (type:float) - the maximum update rate (default: 10)
- `stream` (type:stream) - output stream to use (default: `process.stderr`)
- `stopOnComplete` (type:boolean) - automatically call `stop()` when the value reaches the total (default: false)
- `clearOnComplete` (type:boolean) - clear the progress bar on complete / `stop()` call (default: false)
- `barsize` (type:int) - the length of the progress bar in chars (default: 40)
- `align` (type:char) - position of the progress bar - 'left' (default), 'right' or 'center'
- `barCompleteChar` (type:char) - character to use as "complete" indicator in the bar (default: "=")
- `barIncompleteChar` (type:char) - character to use as "incomplete" indicator in the bar (default: "-")
- `hideCursor` (type:boolean) - hide the cursor during progress operation; restored on complete (default: false) - pass `null` to keep terminal settings
- `linewrap` (type:boolean) - disable line wrapping (default: false) - pass `null` to keep terminal settings; pass `true` to add linebreaks automatically (not recommended)
- `etaBuffer` (type:int) - number of updates with which to calculate the eta; higher numbers give a more stable eta (default: 10)
- `etaAsynchronousUpdate` (type:boolean) - trigger an eta calculation update during asynchronous rendering trigger using the current value - should only be used for long running processes in conjunction with lof `fps` values and large `etaBuffer` (default: false)
- `synchronousUpdate` (type:boolean) - trigger redraw during `update()` in case threshold time x2 is exceeded (default: true) - limited to single bar usage
- `noTTYOutput` (type:boolean) - enable scheduled output to notty streams - e.g. redirect to files (default: false)
- `notTTYSchedule` (type:int) - set the output schedule/interval for notty output in `ms` (default: 2000ms)
- `emptyOnZero` (type:boolean) - display progress bars with 'total' of zero(0) as empty, not full (default: false)
- `forceRedraw` (type:boolean) - trigger redraw on every frame even if progress remains the same; can be useful if progress bar gets overwritten by other concurrent writes to the terminal (default: false)
- `barGlue` (type:string) - a "glue" string between the complete and incomplete bar elements used to insert ascii control sequences for colorization (default: empty) - Note: in case you add visible "glue" characters the barsize will be increased by the length of the glue!
- `autopadding` (type: boolean) - add padding chars to formatted time and percentage to force fixed width (default: false) - Note: handled standard format functions!
- `autopaddingChar` (type: string) - the character sequence used for autopadding (default: " ") - Note: due to performance optimizations this value requires a length of 3 identical chars
- `formatBar` (type: function) - a custom bar formatter function which renders the bar-element (default: [format-bar.js](lib/format-bar.js))
- `formatTime` (type: function) - a custom timer formatter function which renders the formatted time elements like `eta_formatted` and `duration-formatted` (default: [format-time.js](lib/format-time.js))
- `formatValue` (type: function) - a custom value formatter function which renders all other values (default: [format-value.js](lib/format-value.js))
Events
-----------------------------------
The classes extends [EventEmitter](https://nodejs.org/api/events.html) which allows you to hook into different events.
See [event docs](docs/events.md) for detailed information + examples.
Bar Formatting
-----------------------------------
The progressbar can be customized by using the following build-in placeholders. They can be combined in any order.
- `{bar}` - the progress bar, customizable by the options **barsize**, **barCompleteString** and **barIncompleteString**
- `{percentage}` - the current progress in percent (0-100)
- `{total}` - the end value
- `{value}` - the current value set by last `update()` call
- `{eta}` - expected time of accomplishment in seconds (limmited to 115days, otherwise INF is displayed)
- `{duration}` - elapsed time in seconds
- `{eta_formatted}` - expected time of accomplishment formatted into appropriate units
- `{duration_formatted}` - elapsed time formatted into appropriate units
### Example ###
```js
const opt = {
format: 'progress [{bar}] {percentage}% | ETA: {eta}s | {value}/{total}'
}
```
is rendered as
```
progress [========================================] 100% | ETA: 0s | 200/200
```
Custom formatters
-----------------------------------
Instead of a "static" format string it is also possible to pass a custom callback function as formatter.
For a full example (including params) take a look on `lib/formatter.js`
### Example 1 ###
```js
function formatter(options, params, payload){
// bar grows dynamically by current progress - no whitespaces are added
const bar = options.barCompleteString.substr(0, Math.round(params.progress*options.barsize));
// end value reached ?
// change color to green when finished
if (params.value >= params.total){
return '# ' + _colors.grey(payload.task) + ' ' + _colors.green(params.value + '/' + params.total) + ' --[' + bar + ']-- ';
}else{
return '# ' + payload.task + ' ' + _colors.yellow(params.value + '/' + params.total) + ' --[' + bar + ']-- ';
}
}
const opt = {
format: formatter
}
```
is rendered as
```
# Task 1 0/200 --[]--
# Task 1 98/200 --[████████████████████]--
# Task 1 200/200 --[████████████████████████████████████████]--
```
### Example 2 ###
You can also access the default format functions to use them within your formatter:
```js
const {TimeFormat, ValueFormat, BarFormat, Formatter} = require('cli-progess').Format;
...
```
Examples
---------------------------------------------
### Example 1 - Set Options ###
```js
// change the progress characters
// set fps limit to 5
// change the output stream and barsize
const bar = new _progress.Bar({
barCompleteChar: '#',
barIncompleteChar: '.',
fps: 5,
stream: process.stdout,
barsize: 65,
position: 'center'
});
```
### Example 2 - Change Styles defined by Preset ###
```js
// uee shades preset
// change the barsize
const bar = new _progress.Bar({
barsize: 65,
position: 'right'
}, _progress.Presets.shades_grey);
```
### Example 3 - Custom Payload ###
The payload object keys should only contain keys matching standard `\w+` regex!
```js
// create new progress bar with custom token "speed"
const bar = new _progress.Bar({
format: 'progress [{bar}] {percentage}% | ETA: {eta}s | {value}/{total} | Speed: {speed} kbit'
});
// initialize the bar - set payload token "speed" with the default value "N/A"
bar.start(200, 0, {
speed: "N/A"
});
// some code/update loop
// ...
// update bar value. set custom token "speed" to 125
bar.update(5, {
speed: '125'
});
// process finished
bar.stop();
```
### Example 4 - Custom Presets ###
**File** `myPreset.js`
```js
const _colors = require('colors');
module.exports = {
format: _colors.red(' {bar}') + ' {percentage}% | ETA: {eta}s | {value}/{total} | Speed: {speed} kbit',
barCompleteChar: '\u2588',
barIncompleteChar: '\u2591'
};
```
**Application**
```js
const myPreset = require('./myPreset.js');
const bar = new _progress.Bar({
barsize: 65
}, myPreset);
```
Presets/Themes
---------------------------------------------
Need a more modern appearance ? **cli-progress** supports predefined themes via presets. You are welcome to add your custom one :)
But keep in mind that a lot of the "special-chars" rely on Unicode - it might not work as expected on legacy systems.
### Default Presets ###
The following presets are included by default
* **legacy** - Styles as of cli-progress v1.3.0
* **shades-classic** - Unicode background shades are used for the bar
* **shades-grey** - Unicode background shades with grey bar
* **rect** - Unicode Rectangles
Compatibility
---------------------------------------------
**cli-progress** is designed for linux/macOS/container applications which mostly providing standard compliant tty terminals/shells. In non-tty mode it is suitable to be used with logging daemons (cyclic output).
It also works with PowerShell on Windows 10 - the legacy command prompt on outdated Windows versions won't work as expected and is not supported!
Any Questions ? Report a Bug ? Enhancements ?
---------------------------------------------
Please open a new issue on [GitHub](https://github.com/AndiDittrich/Node.CLI-Progress/issues)
License
-------
CLI-Progress is OpenSource and licensed under the Terms of [The MIT License (X11)](http://opensource.org/licenses/MIT). You're welcome to [contribute](https://github.com/AndiDittrich/Node.CLI-Progress/blob/master/CONTRIBUTE.md)!