force-orange-2022/src/store/javGameList.ts
2021-12-08 10:46:53 +01:00

49 lines
1.5 KiB
TypeScript

import { PayloadAction, createSlice, createEntityAdapter } from "@reduxjs/toolkit"
import { StateRequest, toastError, elementListFetch } from "./utils"
import { JavGame, javGameListGet } from "../services/javGames"
import { AppThunk, AppState } from "."
const javGameAdapter = createEntityAdapter<JavGame>()
export const initialState = javGameAdapter.getInitialState({
readyStatus: "idle",
} as StateRequest)
const javGameList = createSlice({
name: "javGameList",
initialState,
reducers: {
getRequesting: (state) => {
state.readyStatus = "request"
},
getSuccess: (state, { payload }: PayloadAction<JavGame[]>) => {
state.readyStatus = "success"
javGameAdapter.setAll(state, payload)
},
getFailure: (state, { payload }: PayloadAction<string>) => {
state.readyStatus = "failure"
state.error = payload
},
},
})
export default javGameList.reducer
export const { getRequesting, getSuccess, getFailure } = javGameList.actions
export const fetchJavGameList = elementListFetch(
javGameListGet,
getRequesting,
getSuccess,
getFailure,
(error: Error) => toastError(`Erreur lors du chargement des jeux JAV: ${error.message}`)
)
const shouldFetchJavGameList = (state: AppState) => state.javGameList.readyStatus !== "success"
export const fetchJavGameListIfNeed = (): AppThunk => (dispatch, getState) => {
if (shouldFetchJavGameList(getState())) return dispatch(fetchJavGameList())
return null
}